March is over! This past month I tried to find a balance between creativity and life, and it seems to have paid off, but there is still a lot of work left to be done.
My Works
At the beginning of March, I created a tutorial with G@ymer93, if you haven’t seen it yet, feel free to read it.
We always believe that knowledge should be spread out so that more people can try to create and find their own way.
Piers Update
Over the next ten days or so, I refined Chris’s model, along with Piers’ model.
Update notes
💪 Remake bodyshape
✂️ Particle pubic hair, mesh brows
✨ Shaders updated, skin textures are more realistic and detailed


Slut Animation
After creating a render to be used in the study of sculpting muscle grabs, I began to conceptualize the animation.
My animation ability still needs to be improved, I can do in any other part to my own liking, only the animation, I am always dissatisfied.
Some issues
While rendering, I discovered a very important factor that will directly affect the final image.
Objects that require motion blur should never be turned on Object Data Properties > Normal > Auto Smooth

I lowered the playback frame rate, and you can see chris’s hair flickering all the time, and then the strange shadow calculations appear twice.
Loyal
As of 4/3/2022, I have not posted this project on Twitter now.
I tried to experiment with geometry node as a way to generate cum in the project and it was amazing.
You can check out this tweet and the reply to learn, and maybe I’ll make a tutorial about making them in the near future.

Other works
Website design
I designed a homepage for Saigon.
Using Vue.js + Nuxt.js, which is interesting, I will try to remake my homepage and commission page using this process.

Website Update
Happy April Fools!
I tilted the homepage for April Fool’s Day this year, and also created Mil-Sim’s RickRolling.
From my CloudFlare traffic records, it looks like anyone has fallen for it. XDDDD




About this Post
This post is written by Ckang2021, licensed under CC BY-NC 4.0.