My works
The Lunar New Year is coming, which also means January is over.
At the beginning of the month, I decided it was time for me to change my profile picture, so my boyfriend famous model(Maverick) came to help me.
As you can see I rendered both NSFW and SFW versions corresponding to my Twitter and Patreon, I will change DeviantArt’s as well at some time.
Since then I have been working on two models, one of which is the winner of the Poll in December: Hanzo Hasashi A.K.A. Scorpion from Mortal Kombat.
After that, I rendered it and then worked on a commission model.
Cole D. Walker from Ghost Recon.
I haven’t released his renderings yet(2/2/2022), but I did put a lot of work into his model, scene build up and renderings.

After that I did a quick job on Sub-Zero’s model to make him happy with Scorpion, why did I suddenly return to this project? Since I haven’t released a new anautoPlayimation in a few months. XD
The animation process is going well and I can feel my production level rising again.
Below is the final animation, but there were a lot of issues with the rendering process.
(If you are a PC, you can right-click to open the controls to control the video)
Below are two render caches of WIP
WIP 1 (The first version)
WIP 2 (Longer version)
As you can see, in the beginning the animation was very short and I didn't turn on motion blur, so it looked a bit stiff.
And the camera moves a little too much
The extended version looks more natural, and I've added motion blur.
But the motion blur caused a strange flickering shadow on the Scorpion suit.
In addition to these problems, you can observe that Sub-Zero’s hood physics is strange, and the plane of his back where there is a physical collision is also not hidden.
Later I repaired the physics simulation, which was the most satisfying part of the whole project, and then I started to fix the display error on the Scorpion.
I looked up Issues in Blender Developer and found some Issues with Optix, some Issues with step seeting, and some Issues with motion blur Settings.
After several hours of testing, I found an effective fix, which was to change the mesh’s motion blur step.

There was actually a Chris foot worship render planned, which will have to be pushed back to February.
Website Update
I added an animated page to the blog to make it easier for you to view them.
In addition to viewing them, you can also easily download them to view locally.
After writing this log, I added an automatic loop to the player.
New Characters
We have 2 new characters.
They have open for access/commissions on Patreon.

Scorpion

Cole D. Walker
About this Post
This post is written by Ckang2021, licensed under CC BY-NC 4.0.